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I`m trapped for 3 years learning dark magic now, my enheal shatters my soul and my red cloak now a scarf.

Is Ponelius & Nephele available in the current update?  if so how to access those two character?

(+1)

I loved this game. The way mechanics blend in with the story beats feels really good, I love that leveling doesn't feel like mindless grinding but has many different aspects that require consideration. The story is intriguing, there is no black and white, it feels more complex than most games.

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I had a lot of fun playing this game! I can't wait for more!

(+2)

Is there a particular reason the Steam page has barred me from accessing it (I'm from Germany)?

I believe this is due to a lack of an age rating. I believe Steam required games in Germany to have a rating to be distributed there.

(+2)

Is this still being worked on? It's been almost a year since the last update or news. The game is really interesting, it definitely got me hooked with where the story was going, and the art style reminds me of Mana Khemia.

I understand if you're busy with personal issues, I just want a yes or no question if this was abandoned or not.

(+3)

Hi!

I'm currently on hiatus from game development. I apologize for the lack of updates. Thank you for your interest.

(+3)

Good to know, I was actually getting worried.

You once said you're an actual lawyer, right? You must have your hands full. Best of lucks with that.

(1 edit) (+1)

I just stayed up all night playing this XD. Personally it was only 8 hours of game play, which was a little disappointing because I love this demo. I am so excited for the next update of the demo or the official release of the game. I hope this project it still being worked on <3

(+2)

1 year letting him cook.

Still letting him cook.

(+1)(-1)

it would be cool if you could learn all element but  but you probably wont change it so could you have equipment where it could seem like you did and will there be  situations where you don't control the mc like lets say for certain quests because i think the game would be cooler if it wasn't just about the mc well i meant you control him and will there be ranks in guilds that can be separate from the story 

Heya! So there are crystals in the game which you can equip to let you use certain spells. For example, there is an Enheal Crystal which, if you equip it, will let you cast Enheal. I think it's a good compromise to your suggestion. :D

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i love this game, this gives me motivation to work and get some money, to buy this game when it's finished

(1 edit) (+1)

In this game the character "Ein" or MC childhood friend is merely support character with almost none attack except for a sigle enemy earth and thunder spell. 

I believe this character would be best used if he gained an area thunder spell, it would help in the first Exam (village investigation) with all those poison slimes in the sewer catacombs under the village.

Because in this game demo it's better to strenghten relationship with the other 3 characters:

1) Alyssa (Area Nature Spell)

2) Jin (Area Fire Spell)

3) Lunelle (Area Water Spell)

(2 edits) (+2)

Hint to this game:

1) Before "Combat Basics Class" (Arashiya Forest mission) buy a "EnAqua Crystal" on the stand selling crystals right under Vissage House. 

2) When you're about to get the "Arashiya flower" one student will put the flowers on fire. Before leaving use the "EnAqua Crystal" to put out the fire on the flowers. Note: you will fail the "Combat Basics Class" anyway. 

3) Once retaking the "Combat Basics Class", if you used "EnAqua" on the Flowers you will get 2 "Arashiya Flowers" instead of 1.

4) Do not use these flowers, you need 2 "Arashiya Flowers" to make a special armor with self heal abilities right after the fairy forest.

5) In "Soulstice" house you can get "Green Tea" on the desk where you save your game and exchange it for many itens with a boy sitting in one of the tables of this same house. He has a tea pot in front of him.

6) In "Foxhelm" house you can get "RootBeer" on the desk where you save your game and exchange it for many itens with a boy sitting in one of the tables of this same house. He has a "RootBeer" in front of him.

(+1)

Very nice!

In the game demo is it possible to find a "Trader" and buy more spell books besides the first one that appears right after the spell cast class?

(+1)(-1)

Actually your game is really well made, but I don't feel it is my style of game.

I like games for fun without having to think a lot, only watching a good story. I feel tired while playing this game because of so many factors to worry about and to be able only to do one thing per day.

The worst part I saw was the 4 day trip to any training field. It would be better if there was a teleportation to the field so it would not waste so many days only to train characters and gather materials.

(+3)

Thanks for your honesty. That's fair. Not everyone will like this kind of blend of game mechanics and that's fine. Thank you for playing and sharing your thoughts!

I made the stats table with HP and MP

(+1)

What's the logic to chose stats? The First (FQ) and Second (SQ) Questions are for MC stats. The third question is for the initial magic the MC can learn. The fourth question is for the house the MC will be in.

I didn't get the logic for the stats, I tried every combination and registered the results, until now for a mage the combination 4,3 (FQ,SQ). Less attack, good magic, good defense and great agility

(+2)

Initial HP and MP is also affected so you left those stats out. ^-^"

(1 edit) (+1)

What does the choices in the beggining of the game when making the character reflect in the charater later?

I noticed only the last choice decides the house the MC will be in. What the previous 3 questions make difference?

(+1)

Yes, the other questions determines your starting stats and the elemental spell available in Spellcasting Basics.

Deleted 1 year ago
(1 edit)

How does the MC gain new spells beyond the initial ones? Can the MC learn all the elemental magics?

Once the Library is open there should be new elemental books so the MC could exploit enemies weaknesses early in the game.

(+1)

Later on there will be ways to learn new spells. However, the MC cannot learn all the elemental spells. It's to keep the choices meaningful.

(+2)

One ideia that I had:

If the Player choose the same house as his childhood friend when the MC finds his/her childhood friend in the main hall the MC should speak:

-Hey! We are in the same dormitory, you could have waited for me in the dormitory entrance.

Childhood friend:

-Wow. You're in the same house as me? I expected more of you.

MC: (with a angry face)

-"punches" his/her childhood friend softly on the shoulder before the original speech of the character.

(+1)

Nice suggestion. I could edit it and do something like that next time.

Hi again,

I have a few more questions, concerning agility and luck this time. What precisely are the full effects of them? Does agility only determine turn placement, or does it affect dodging and landing hits on enemies?

How about luck? I understand it determines the probability of status effects landing, like poison for example, but is that all it is involved with? Does it happen to affect how often critical hits occur or is that just a set chance independent of stats?

(+2)

Hi! Agility affects the turn placement. Dodge and critical hits are different stats.

Luck affects probability of landing status effects. However, in future content, I want luck to be more beneficial to players such as affecting the outcome of some quests and mini-quests. 

I'll make sure to explain more about stats in future library book content.

(+1)

Hi there,

I've been enjoying your game, haven't stopped playing since I downloaded it. Question about resistances: do they stack?

For example, the enheal crystal, the emerald ring, and the padded armor all have weakness to piercing damage. If all three are equipped at the same time, does the character now receive triple damage from piercing?

(+1)

Hi Asce! Yes, resistances stack as far as I know.  If it seems like it doesn't, let me know and I'll look into your equipment and try to replicate it so I can fix the bug. :D

(+1)

Ah, okay. I had Alyssa wearing all three equipment against Garuda and she got walloped with two 200 hits. Garuda was just doing big damage all around, so I couldn't tell if the resistance weakness was stacking or not.

(+2)

Verinius, it's been almost two years since I've played this game, and I have to say, I keep coming back to it. There's something unique about it I just can't point at it though. I CAN NOT wait for the full release, really liked the story and loved the aesthetic. Please take your time, no need to rush the development. Are there any other games you took inspiration from that have an aesthetic similar to yours? Can you tell me some so I can play those in the meantime????????

Thank you very much. That means a lot. I was under a lot of pressure to finish this game and it stressed me out, so knowing that people want me to take my time helps a lot!

For aesthetic, I drew inspiration from Mana Khemia 1 and 2. Do check those games out!

(+1)

alright thanks!! I'll check those out!

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